Warrior Melee Holds the line with a greatsword. Raises his guard to block, and a perfectly timed guard takes no damage at all. QWhirlwindLV 1 ZChargeLV 5 XWar CryLV 12 VEarthquakeLV 20
Archer Ranged Strikes from a distance and keeps moving. Traps and arrow storms control whole rooms. QTriple ShotLV 1 ZArrow RainLV 5 XSnare TrapLV 12 VExplosive ArrowLV 20
Mage Magic Fragile but devastating. Ice slows the horde, lightning jumps between enemies, meteors end the fight. QFrost NovaLV 1 ZChain LightningLV 5 XArcane BarrierLV 12 VMeteorLV 20